
Balance changes:
Lion:
-Outline will only appear for the term of player movement
-Scan charges decreased from 3 to 2
-Cooldown between scans enlarged to 20 seconds
Jager:
-Magpie doesn’t destroy Hibana’s X-KAIROS pellets anymore
Blitz:
-Shield flash range has been reduced to 5 meters
-Shield flash charges decreased from 5 to 4
Vigil:
– Electronic rendering cloak will end its charge in 12 seconds, dropping from 30 seconds
– Electronic rendering cloak will refresh in 6 seconds, dropping from 12 seconds
Hibana:
– Claymore recouped with breach charge
Ying:
– Smoke grenades recouped with claymore
LMG (Light Machine Gun) Damage:
Bug Fixes:
Fixed – Players are able to exploit hip fire accuracy by performing a series of actions
Fixed – Weapon turns invisible if a player throws their drone and it is destroyed instantly
Fixed – Defenders can remain stuck after deploying a gadget if using the Advanced Gadget Deployment setting
Fixed – Sometimes Deployable Shield’s replication is not the same after doing specific actions
Level Design:
BORDER:
Fixed – Attackers can plant the Defuser on top of a shelf in 2F Armory Lockers
KAFE:
Fixed – Character model will become 2D if prone close to the 1F VIP Section stairs
COASTLINE:
Fixed – The Defuser can be disabled by destroying the floor underneath it if is planted in 2F Billiard Room
HOUSE:
Fixed – Players becomes invisible under the stairs in 1F Lobby area
Operators:
LION:
Fixed – Lion’s scan sound effect persists into the next round
FINKA:
Fixed – If Finka’s boost ends while a player is in Smoke’s Gas, the damage multiplier is not removed.
Fixed – When the Spear .308 magazine is empty, aiming down sights while reloading will shorten the animation slightly.
KAPKAN:
Fixed – The EDD will not give 40 damage if it is positioned on the lowest point possible on a door.
VALKYRIE:
Fixed – Black Eyes are able to see through borders in 2F Stock Trading room on Bank
DOC:
Fixed – Activating the Stim Pistol while holding a deployable shield switches weapon instantly.
ELA:
Fixed – Ela will lose functionality if her gadget will be destroyed while trying to pick it up
BANDIT:
Fixed – Shock wire remains active on a deployable shield after the shield was destroyed
JAGER:
Fixed – Operator is sometimes stuck when trying to pick up deployable gadgets
User Experience:
Fixed – Players with VS Notifications preference OFF still see the notification in-game
Fixed – Players are able to equip a standard and Elite BDU at the same time
Fixed – Slasher Headgear for Buck is missing the red eyes